Battlefield Bad Company 2 Sells Over 2.3 Million Units as DICE Declares End to Multiplayer Server Issues

by admin on March 20, 2010

Battlefield Bad Company 2 may have suffered from one of the rockiest starts in recent memory, but that didn’t stop gamers from flocking to DICE’s latest frag-fest in droves. In fact, the overwhelming weight of millions of players is what crushed Bad Company 2’s servers to begin with. “In the first 48 hours we had such a tremendous rush to multiplayer gameplay that our servers experienced overwhelming demand,” said executive producer Karl Magnus Troedsson. “This is a testament to the massive response players have had worldwide for the extraordinary action experienced in the Battlefield sandbox.”  Better still, if you’ve been waiting on the sidelines to dive in, the coast is now officially clear. “DICE and EA have brought more servers online,” he explained. “We now have enough capacity to handle all BFBC2 connections seamlessly and we continue to monitor online play daily.” Since its release on March 2, Bad Company 2 has moved more than 2.3 million units . And while that’s not quite the “ biggest launch in entertainment history ,” we think it’s still reason enough for Modern Warfare 2 to start sweating a bit.  

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Battlefield Bad Company 2 Sells Over 2.3 Million Units as DICE Declares End to Multiplayer Server Issues

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